
Read the rules in greater detail on our Rules Wiki Page. Join the official partnered r/Zelda channel! General Rules
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We are a fan-run community.įor a smaller community for those who just want to talk about the games, come join us at r/TrueZelda. Treat others with respect, and the same will be afforded to you.īrowse our Wiki to read more about our subreddit, history, and other resources. The one underlying foundation of r/Zelda. Feel free to share news, reviews, opinions, fan art, humor, comics, or anything else Zelda. The N64 original also just made it to Switch as part of the new Nintendo Switch Online + Expansion Pack service.R/Zelda is the unofficial hub for anything and everything The Legend of Zelda - the iconic Nintendo series. In 2011, Nintendo released an updated version of the classic title for 3DS. The Legend of Zelda: Ocarina of Time initially launched for the N64 in 1998. GIF form that offers up a look at the gameplay mechanic in action:

On Twitter yesterday, he posted a short video in. Goddard wasn’t initially keen on actually showing what the portals prototype was like in Zelda: Ocarina of Time given that the game is Nintendo’s property, but it looks like something changed since he first spoke about the topic earlier this year. The mechanic was ultimately scrapped and Nintendo ended up going with a more open design in the end as players visit areas by traveling through Hyrule Field.

Similar to Super Mario 64, players would access different parts of the map through these portals. Former Nintendo developer Giles Goddard has provided a first look at a prototype for The Legend of Zelda: Ocarina of Time that originally featured portals.Įarlier this year, we heard from Goddard that there was some experimentation very early on with an idea involving Hyrule Castle.
