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Mods for rome total war
Mods for rome total war




mods for rome total war

I) Place all world files in the Data\world\maps\campaign\my_campaign\ folder as per usual. Also, the '-' in front of the switch is not necessary (you can just use "mod:my_mod" if you wish).Īdditional: how to use provincial campaigns with the -mod:my_mod switch Note that the switch should be outside the quotation marks that surround the path of the exe file. Run "C:\Program Files\Rome - Total War\RomeTW.exe" -mod:my_mod An example of how your run command might look is: Run the game with the command line switch "-mod:my_mod", where "my_mod" is the name of the folder created in Step 1.

mods for rome total war

Place any modified descr_ and export_descr txt files (that would normally go in the Data folder) that your mod uses in this my_mod folder.ģ. exe in it), create a folder for your mod - in this example we will call it "my_mod"Ģ. In the root directory of Rome - Total War (i.e. For example, if you don't like the Germanic double-handed axeman's model, you can just duplicate descr_model_battle.txt in your mod directory, supply a new cas model there as well and redirect the model type entry in descr_model_battle to the new file.įirstly, you must have RTW v1.2 for this to work.ġ. Since this system refers to the descr_ files first and foremost it allows you to mix and match your own content with that from vanilla RTW quite easily, since most of the files the engine loads up are specified in the descr files. The 1.2 build also applies the directory switching to a larger variety of files. The earlier build insists that you duplicate all of the descr_ files plus the contents of the world directory. This allows you to do partial mods, changing only one or two files.

mods for rome total war mods for rome total war

The difference between the 1.2 exe's use of the shortcut and that in earlier builds is that in 1.2 it will actually look for a requested file under data if it cannot find it under my_mod. For example, -mod:my_mod will cause the game to look for the descr_ files in the my_mod directory rather than in the data directory. In the patch build, most significant files go through a directory switching mechanism (though not quite all, unforunately). The command line option for modding is there in previous builds as well, but is not fully implemented.






Mods for rome total war